Machine learning & AI

Developing an AI that 'thinks' like humans

Creating human-like AI is about more than mimicking human behavior—technology must also be able to process information, or "think" like humans if it is to be fully relied upon.

Computer Sciences

Study: AI can make better clinical decisions than humans

It's an old adage: there's no harm in getting a second opinion. But what if that second opinion could be generated by a computer, using artificial intelligence? Would it come up with better treatment recommendations than ...

Computer Sciences

Driving behavior less 'robotic' thanks to new model

Researchers from TU Delft have now developed a new model that describes driving behavior on the basis of one underlying human principle: managing the risk below a threshold level. This model can accurately predict human behavior ...

Computer Sciences

Researchers discover machines can learn by simply observing

It is now possible for machines to learn how natural or artificial systems work by simply observing them, without being told what to look for, according to researchers at the University of Sheffield.

Consumer & Gadgets

How good or evil are you when gaming?

Researchers have built their own computer game to test the impact of meters which show players the morality of their decisions.

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Behavior

Behavior or behaviour (see American and British spelling differences) refers to the actions and mannerisms made by organisms, systems, or artificial entities in conjunction with its environment, which includes the other systems or organisms around as well as the physical environment. It is the response of the system or organism to various stimuli or inputs, whether internal or external, conscious or subconscious, overt or covert, and voluntary or involuntary.

This text uses material from Wikipedia, licensed under CC BY-SA