Telecom

South Korea to launch world's first national 5G networks

South Korea on Friday launches the world's first nationwide 5G mobile networks—a transformational leap that has superpowers sparring for control of an innovation that could potentially change the day-to-day lives of billions ...

Consumer & Gadgets

Virtual reality makes splash, but not ready for prime time

Virtual reality showed off its spectacular side at the Consumer Electronics Show this week, whisking people onto hockey arenas, baseball fields and even into the internet with animated film trouble-maker "Wreck-it Ralph."

Consumer & Gadgets

A font that helps you remember what you read—Sans Forgetica

A team of researchers at Australia's Royal Melbourne Institute of Technology has come up with a new type font called Sans Forgetica. Its purpose is to help readers remember what has been written using it. The team behind ...

Software

What makes an educational video game work well?

To succeed at "Lure of the Labyrinth," a video game created by designers in MIT's Education Arcade, players rescue pets from an underground lair inhabited by monsters. In so doing, they solve mathematical puzzles, decipher ...

Robotics

Presence of 'mean' robot found to improve human concentration

A team of researchers from institutions in France and Switzerland has found that people asked to do a concentration test performed better when a "mean" robot was watching them. In their paper published in the journal Science ...

Computer Sciences

Machine learning experiment can image-match your pose

What about exploring pictures just by moving around? Lots of 11-year-olds would find this a great idea, especially if the alternative was a homework assignment on French verbs.

Computer Sciences

DeepMind uses neural network to help explain meta-learning in people

A team of researchers led by a group at Google subsidiary DeepMind has developed a theory regarding how human meta-learning works by comparing it to a certain type of deep learning network on computers. In their paper published ...

Hi Tech & Innovation

Virtual reality: Do you feel that wall?

(Tech Xplore)—Researchers are thinking on the lines of raising the bar on the virtual reality experience— by adding haptics to virtual reality walls and other heavy objects. Instead of your fingers passing right through ...

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Experience

Experience as a general concept comprises knowledge of or skill in or observation of some thing or some event gained through involvement in or exposure to that thing or event. The history of the word experience aligns it closely with the concept of experiment.

The concept of experience generally refers to know-how or procedural knowledge, rather than propositional knowledge. Philosophers dub knowledge based on experience "empirical knowledge" or "a posteriori knowledge".

The interrogation of experience has a long tradition in continental philosophy. Experience is an important aspect of the philosophy of Søren Kierkegaard. The German term Erfahrung, often translated into English as "experience" has a slightly different implication, connoting the coherency of life's experiences.

A person with considerable experience in a certain field can gain a reputation as an expert.

Certain religious traditions (such as types of Buddhism, Surat Shabd Yoga and mysticism) and educational paradigms with, for example, the conditioning of boot camps, stress the experiential nature of human epistemology. This stands in contrast to alternatives: traditions of dogma, logic or reasoning. Activities such as tourism, extreme sports and recreational drug use also tend to stress the importance of experience.

This text uses material from Wikipedia, licensed under CC BY-SA