Computer Sciences

At Last, AI beats professionals in six-player poker

An artificial intelligence program developed by Carnegie Mellon University in collaboration with Facebook AI has defeated leading professionals in six-player no-limit Texas hold'em poker, the world's most popular form of ...

Computer Sciences

Microsoft AI seriously at play with Ms. Pac-Man

Microsoft AI has won the maximum score of 999,990 points playing Ms. Pac-Man, surpassing the best human high-score record by four times. No human or AI has ever achieved this score.

Software

New open-source software aims to reduce cybersickness in VR use

Cybersickness, or motion sickness during the use of virtual reality, can be a major roadblock to the development and adoption of augmented and virtual reality technology. Now researchers at UTSA have built GingerVR, the first ...

Computer Sciences

Digitize your dog into a computer game

Researchers from the University of Bath have developed motion capture technology that enables you to digitize your dog without a motion capture suit and using only one camera.

Machine learning & AI

Improving AI's ability to identify students who need help

Researchers have designed an artificial intelligence (AI) model that is better able to predict how much students are learning in educational games. The improved model makes use of an AI training concept called multi-task ...

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Game

A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mah-jongg solitaire).

Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role. According to Chris Crawford, the requirement for player interaction puts activities such as jigsaw puzzles and solitaire "games" into the category of puzzles rather than games.

Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.

This text uses material from Wikipedia, licensed under CC BY-SA