Consumer & Gadgets

Apple unveils a cheaper iPhone and pricing for streaming TV

Apple unveiled new iPhones that are largely unchanged from previous models and accompanied by an unexpected price cut for the cheapest model, underscoring the company's efforts to counteract a sales slump of its flagship ...

Consumer & Gadgets

Asus will pack on 300-hertz refresh rate for gamers

Asus has stirred up interest in its gaming display for laptops. Asus fittingly chose Europe's largest consumer tech show for the debut site of its fast laptop gaming display. These are being tagged as gaming machines with ...

Robotics

Teaching robots what humans want

Told to optimize for speed while racing down a track in a computer game, a car pushes the pedal to the metal … and proceeds to spin in a tight little circle. Nothing in the instructions told the car to drive straight, and ...

Consumer & Gadgets

Microsoft gives glimpse of new Xbox console

Microsoft on Sunday gave the world a first glimpse of a powerful next-generation Xbox gaming console that it aims to release late next year.

Computer Sciences

Virtual reality game simulates experiences with race

Video games that use virtual reality to create immersive experiences have become increasingly popular for entertainment and for research. However, the representation of race in these simulations is often shallow—and fails ...

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Game

A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mah-jongg solitaire).

Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role. According to Chris Crawford, the requirement for player interaction puts activities such as jigsaw puzzles and solitaire "games" into the category of puzzles rather than games.

Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.

This text uses material from Wikipedia, licensed under CC BY-SA