Software

New open-source software aims to reduce cybersickness in VR use

Cybersickness, or motion sickness during the use of virtual reality, can be a major roadblock to the development and adoption of augmented and virtual reality technology. Now researchers at UTSA have built GingerVR, the first ...

Computer Sciences

Digitize your dog into a computer game

Researchers from the University of Bath have developed motion capture technology that enables you to digitize your dog without a motion capture suit and using only one camera.

Computer Sciences

3-D animation made incredibly easy

Whether it's King Kong for Hollywood's dream factory or apes in a computer game: even experts usually need several days using conventional programs to recreate animals in three-dimensional digital form, and to animate them ...

Software

Ms. Pac-Man clears path to World Video Game Hall of Fame

More than 40 years after blazing a trail for female video game characters, Ms. Pac-Man was inducted Thursday into the World Video Game Hall of Fame, along with Dance Dance Revolution, The Legend of Zelda: Ocarina of Time ...

Internet

Through the metaverse, and what can be found there

The term "metaverse" has entered pop culture lexicon in recent years, largely due to Facebook, but the idea itself isn't new. Since the late 1970s and early 1980s, many of those in the technology community have imagined a ...

Consumer & Gadgets

How we made a video game based on medieval records

The year is 1498. The town of Aberdeen in north-east Scotland has fallen prey to a "strange sickness" that is the deadly plague. Disease is spreading in Europe, and people are afraid, but how can the sickness be stopped?

Business

Microsoft muscles in on first wave of the metaverse

US tech giant Microsoft's $69 billion purchase of Activision this week rocked the video game sector, but the deal may come to be remembered as the moment the metaverse went mainstream.

Business

EXPLAINER: Microsoft's Activision buy could shake up gaming

Microsoft stunned the gaming industry when it announced this week it would buy game publisher Activision Blizzard for $68.7 billion, a deal that would immediately make it a larger video-game company than Nintendo.

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