Robotics

New haptic arm places robotics within easy reach

Imagine being able to build and use a robotic device without the need for expensive, specialist kit or skills. That is the vision that researchers from the University of Bristol have turned into reality, creating a lightweight, ...

Robotics

An elegant solution to the soft sensing challenge

From warehouses to hospitals, soft robots are used in different places to assist humans in moving items, treating patients, and gathering information. As interests in these robots keep growing, scientists are developing ways ...

Engineering

'Sensing skin' detects cracks, harmful chemicals in structures

Researchers have developed a multi-layered "sensing skin" to detect corrosive or otherwise harmful substances in structures. The skin can also detect cracks and other structural flaws that are invisible to the naked eye.

Robotics

Hand in glove, you tell the robot where to move

CES in Las Vegas is one event that clearly proves there is a thin line between adulthood and childhood when it comes to curiosity, fun and, in 2016, interest in controlling robots. One of the stands that many found impossible ...

Engineering

New and improved drone mapping software

For his thesis, an EPFL Ph.D. student has enhanced the accuracy and reliability of drone mapping—a technique that is gaining traction across many sectors of society.

Engineering

Novel tactile display using computer-controlled surface adhesion

A group of researchers at Osaka University developed a novel two-dimensional (2-D) graphical tactile display to which one-dimensional (1D) adhesive information could be added by controlling adhesion of designated portions ...

Consumer & Gadgets

Sony's PlayStation 5 launch set for late 2020

Sony said Tuesday its next-generation PlayStation 5 console, with new immersive features giving players the tactile experience of virtual worlds, would launch for the 2020 holiday season.

Computer Sciences

Stretch-sensing glove captures interactive hand poses accurately

Capturing interactive hand poses in real time and with realistic results is a well-examined problem in computing, particularly human-centered computing and motion capture technology. Human hands are complex—an intricate ...

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