Virtual-reality tech is quickly becoming more real
Touch sensations are improving to help sectors like health care and manufacturing, while other advances are being driven by the gaming industry.
Sep 14, 2023
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Consumer & Gadgets
Touch sensations are improving to help sectors like health care and manufacturing, while other advances are being driven by the gaming industry.
Sep 14, 2023
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Software
People with vivid imaginations are more likely than others to believe they truly inhabit the worlds they visit in virtual reality (VR) according to new research led by the University of Bath.
Aug 25, 2023
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Robotics
An innovative bimanual robot displays tactile sensitivity close to human-level dexterity using AI to inform its actions.
Aug 24, 2023
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Electronics & Semiconductors
EU manufacturers are increasingly embracing digital technologies to improve agility. A plant that makes electric shavers in the northern Dutch town of Drachten is gearing up for a test meant to help European industry thrive ...
Jul 14, 2023
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Automotive
Researchers at The Ohio State University have developed new software to aid in the development, evaluation and demonstration of safer autonomous, or driverless, vehicles.
Jul 6, 2023
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Business
The corporate parent of Facebook and Instagram plans to open a digital gateway for kids as young as 10 years old to enter virtual reality through the Meta Quest headset, despite rising concerns about children spending too ...
Jun 17, 2023
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Business
For many technology enthusiasts, the metaverse—a virtual 3D environment in which the physical and digital worlds converge—has the potential to transform almost every facet of human life, from work to education to entertainment.
Jun 15, 2023
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Energy & Green Tech
Fly over Hydro Heights, where a pumped storage hydropower station stores energy until it is needed on the grid. Dive into Tidal Town, where energy from the ebb and flow of tides drives underwater turbines. Or follow the path ...
Jun 13, 2023
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Consumer & Gadgets
A team of biomedical and mechanical engineers at City University of Hong Kong, working with a pair of colleagues from Beihang University and one from Shandong University, has developed two versions of a system designed to ...
Computer Sciences
Using disinformation to create political instability and battlefield confusion dates back millennia.
Apr 17, 2023
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The computer accesses a computer-simulated world and presents perceptual stimuli to the user, who in turn can manipulate elements of the modeled world and thus experiences telepresence to a certain degree. Such modeled worlds may appear similar to the real world or instead depict fantasy worlds. The model world may simulate rules based on the real world or some hybrid fantasy world. Example rules are gravity, topography, locomotion, real-time actions, and communication. Communication between users has ranged from text, graphical icons, visual gesture, sound, and rarely, forms using touch, voice command, and balance senses.
Massively multiplayer online games commonly depict a world very similar to the real world, with real world rules and real-time actions, and communication. Communication is usually textual, with real-time voice communication using VOIP also possible.[clarification needed]
Virtual worlds are not limited to games but, depending on the degree of immediacy presented, can encompass computer conferencing and text based chatrooms. Sometimes, emoticons or 'smilies' are available, to show feeling or facial expression. Emoticons often have a keyboard shortcut. Edward Castronova is an economist who has argued that "synthetic worlds" is a better term for these cyberspaces, but this term has not been widely adopted.
This text uses material from Wikipedia, licensed under CC BY-SA