Page 2: Research news on Video game industry

Video game industry research examines the production, distribution, and consumption of digital games across consoles, PCs, and handheld devices, with attention to hardware launches, flagship franchises, and shifting business models. Work in this area analyzes sales performance, pricing trends, and corporate strategies such as mergers, acquisitions, and organizational restructuring. It also investigates the cultural and educational roles of games, including their narrative design, player engagement, and influence on popular culture and social behavior over time.

Business

Nintendo quarterly revenue surges thanks to Switch 2

Nintendo on Friday said quarterly revenue had more than doubled year-on-year thanks to the Switch 2, which became the world's fastest-selling console after its launch in early June.

Consumer & Gadgets

Japan's Sega eyes return to 1990s gaming glory

The big-screen success of 1990s video game speedster "Sonic the Hedgehog" has brought new fans to Japan's Sega, which says it is poised for a comeback after two tough decades.

Consumer & Gadgets

Nintendo's Switch 2 scores record early sales

The Switch 2 has smashed records to become the fastest-selling console ever after gamers snapped up 3.5 million units in its first four days, Nintendo said Wednesday.

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