Alphabet's DeepMind masters Atari games
In order to better solve complex challenges at the dawn of the third decade of the 21st century, Alphabet Inc. has tapped into relics dating to the 1980s: video games.
In order to better solve complex challenges at the dawn of the third decade of the 21st century, Alphabet Inc. has tapped into relics dating to the 1980s: video games.
Researchers at the University of Notre Dame are using artificial intelligence to develop an early warning system that will identify manipulated images, deepfake videos and disinformation online. The project is an effort to ...
Mar 24, 2020
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A simulation system invented at MIT to train driverless cars creates a photorealistic world with infinite steering possibilities, helping the cars learn to navigate a host of worse-case scenarios before cruising down real ...
Mar 24, 2020
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After your organization forms a general plan for tackling its cybersecurity and privacy risk management issues, it needs particular state-of-the-art tools to make that plan a reality. Computer security and privacy experts ...
Mar 17, 2020
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Computer scientists at KU Leuven have once again exposed a security flaw in Intel processors. Jo Van Bulck, Frank Piessens, and their colleagues in Austria, the United States, and Australia gave the manufacturer one year's ...
Mar 10, 2020
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Quantum computing isn't yet far enough along that it could have helped curb the spread of this coronavirus outbreak. But this emerging field of computing will almost certainly help scientists and researchers confront future ...
Mar 6, 2020
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Power systems and communication networks are increasingly interdependent, which can affect the response and recovery times when problems occur.
Mar 5, 2020
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When we open our eyes, we immediately see our surroundings in great detail. How the brain is able to form these richly detailed representations of the world so quickly is one of the biggest unsolved puzzles in the study of ...
Mar 5, 2020
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Sandia National Laboratories robotics experts are working on a way to intercept enemy unmanned aircraft systems midflight. They successfully tested their concept indoors with a swarm of four unmanned aircraft systems that ...
Feb 26, 2020
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Rice University engineers have one-upped their own technique to increase security for the "internet of things."
Feb 19, 2020
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A computer is a machine that manipulates data according to a set of instructions.
Although mechanical examples of computers have existed through much of recorded human history, the first electronic computers were developed in the mid-20th century (1940–1945). These were the size of a large room, consuming as much power as several hundred modern personal computers (PCs). Modern computers based on integrated circuits are millions to billions of times more capable than the early machines, and occupy a fraction of the space. Simple computers are small enough to fit into a wristwatch, and can be powered by a watch battery. Personal computers in their various forms are icons of the Information Age and are what most people think of as "computers". The embedded computers found in many devices from MP3 players to fighter aircraft and from toys to industrial robots are however the most numerous.
The ability to store and execute lists of instructions called programs makes computers extremely versatile, distinguishing them from calculators. The Church–Turing thesis is a mathematical statement of this versatility: any computer with a certain minimum capability is, in principle, capable of performing the same tasks that any other computer can perform. Therefore computers ranging from a mobile phone to a supercomputer are all able to perform the same computational tasks, given enough time and storage capacity.
This text uses material from Wikipedia, licensed under CC BY-SA