Software

Getting real with immersive sword fights

Sword fights are often the weak link in virtual reality (VR) fighting games, with digital avatars engaging in battle using imprecise, pre-recorded movements that barely reflect the player's actions or intentions. Now a team ...

Computer Sciences

Motion and volumetric capture animation tech breaks barriers

The possibilities have been broadened for creators in a variety of fields with cutting-edge animation technology at Swinburne University of Technology's Center for Transformative Media Technologies (CTMT).

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