AI model instantly generates 3D image from 2D sample
In the rapidly emerging world of large-scale computing, it was just a matter of time before a game-changing achievement was poised to shake up the field of 3D visualizations.
Computer Sciences
In the rapidly emerging world of large-scale computing, it was just a matter of time before a game-changing achievement was poised to shake up the field of 3D visualizations.
Consumer & Gadgets
Throughout history, sonar's distinctive "ping" has been used to map oceans, spot enemy submarines, and find sunken ships. Today, a variation of that technology—in miniature form, developed by Cornell researchers—is proving ...
Nov 9, 2023
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Engineering
Monitoring the structural health of the nation's aging buldings and bridges is vital to keeping people safe and helping prevent tragedies such as the Surfside condominium collapse in 2021.
Nov 8, 2023
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24
Hi Tech & Innovation
Researchers have developed a virtual reality application where a range of 3D modeling tools can be opened and controlled using just the movement of a user's hand.
Nov 7, 2023
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240
Consumer & Gadgets
With the rise of the meta-universe, virtual reality (VR) and augmented reality (AR) technologies have been developing rapidly in recent years. Near-eye displays are crucial technologies for VR and AR. Despite the rapid advances ...
Nov 3, 2023
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6
Hi Tech & Innovation
Researchers from Cornell and Brown University have developed a souped-up telepresence robot that responds automatically and in real-time to a remote user's movements and gestures made in virtual reality.
Oct 26, 2023
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13
Consumer & Gadgets
In recent years, there's been a growing desire for improved virtual reality (VR) displays. People want VR experiences to feel even more realistic and immersive. However, a common issue known as the "screen door effect" has ...
Oct 19, 2023
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58
Engineering
Our skin plays a key role in perceiving temperature and the surroundings. For instance, we perceive the chill of the outdoors when our cheeks blush with cold, and we sense the onset of spring when our skin warms up gradually.
Oct 18, 2023
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6
Engineering
A research team has developed a platform based on building information modeling (BIM) technology for use in the design of hydropower hub buildings. The platform, called HydroBIM, combines BIM technology with geographic information ...
Oct 12, 2023
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13
Software
Tourists at the Acropolis this holiday season can witness the resolution of one of the world's most heated debates on cultural heritage.
Oct 8, 2023
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35
Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment, whether that environment is a simulation of the real world or an imaginary world. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special or stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback, in medical and gaming applications. Users can interact with a virtual environment or a virtual artifact (VA) either through the use of standard input devices such as a keyboard and mouse, or through multimodal devices such as a wired glove, the Polhemus boom arm, and omnidirectional treadmill. The simulated environment can be similar to the real world, for example, simulations for pilot or combat training, or it can differ significantly from reality, as in VR games. In practice, it is currently very difficult to create a high-fidelity virtual reality experience, due largely to technical limitations on processing power, image resolution and communication bandwidth. However, those limitations are expected to eventually be overcome as processor, imaging and data communication technologies become more powerful and cost-effective over time.
Virtual Reality is often used to describe a wide variety of applications, commonly associated with its immersive, highly visual, 3D environments. The development of CAD software, graphics hardware acceleration, head mounted displays, database gloves and miniaturization have helped popularize the notion. In the book The Metaphysics of Virtual Reality, Michael Heim identifies seven different concepts of Virtual Reality: simulation, interaction, artificiality, immersion, telepresence, full-body immersion, and network communication. The definition still has a certain futuristic romanticism attached. People often identify VR with Head Mounted Displays and Data Suits.
This text uses material from Wikipedia, licensed under CC BY-SA