Computer Sciences

One step closer to lifelike avatars

Soon, internet users will be able to meet each other in cyberspace as animated 3D avatars. Researchers at ETH Zurich have developed new algorithms for creating virtual humans much more easily.

Robotics

Algorithm helps robots avoid obstacles in their path

If you've ever ordered a product from Amazon, chances are that a robot selected your purchase from a shelf, read the barcode and delivered it to the counter for packaging. Hopefully, it didn't collide with a human worker ...

Computer Sciences

Finding the needles in a haystack of high-dimensional data sets

One of the challenges in the era of Big Data is dealing with many independent variables, also known as the "curse of dimensionality." Therefore, there is an urgent need to develop algorithms that can select subsets of features ...

Robotics

These robots can move your couch

To train robots how to work independently but cooperatively, researchers at the University of Cincinnati gave them a relatable task: Move a couch.

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Algorithm

In mathematics, computing, linguistics, and related subjects, an algorithm is a finite sequence of instructions, an explicit, step-by-step procedure for solving a problem, often used for calculation and data processing. It is formally a type of effective method in which a list of well-defined instructions for completing a task, will when given an initial state, proceed through a well-defined series of successive states, eventually terminating in an end-state. The transition from one state to the next is not necessarily deterministic; some algorithms, known as probabilistic algorithms, incorporate randomness.

A partial formalization of the concept began with attempts to solve the Entscheidungsproblem (the "decision problem") posed by David Hilbert in 1928. Subsequent formalizations were framed as attempts to define "effective calculability" (Kleene 1943:274) or "effective method" (Rosser 1939:225); those formalizations included the Gödel-Herbrand-Kleene recursive functions of 1930, 1934 and 1935, Alonzo Church's lambda calculus of 1936, Emil Post's "Formulation 1" of 1936, and Alan Turing's Turing machines of 1936–7 and 1939.

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