Computer Sciences

Motion and volumetric capture animation tech breaks barriers

The possibilities have been broadened for creators in a variety of fields with cutting-edge animation technology at Swinburne University of Technology's Center for Transformative Media Technologies (CTMT).

Business

EU's Call of Duty: Probe Microsoft-Activision Blizzard deal

The European Union has launched an investigation into Microsoft's planned takeover of video game giant Activision Blizzard, fearing the $69 billion deal would distort fair competition to popular titles like Call of Duty.

Business

'Bad buzz': Gaming industry reels from 'Grand Theft Auto' hack

The video game industry is coming to terms with one of the biggest hacks in its history, after footage was leaked online of "Grand Theft Auto 6"—the next instalment of one of the world's most popular franchises.

Business

'Grand Theft Auto' maker says game code stolen

Rockstar Games said Monday that data from the next installment in its blockbuster "Grand Theft Auto" franchise was stolen, as glimpses of play spread on social media.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.

The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a dedicated console controller might consist of only a button and a joystick. Another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button.[citation needed] Many modern computer games allow, or even require, the player to use a keyboard and mouse simultaneously.

Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. But other feedback may come via haptic peripherals, such as vibration force feedback.

This text uses material from Wikipedia, licensed under CC BY-SA