Computer Sciences

Alphabet's DeepMind masters Atari games

In order to better solve complex challenges at the dawn of the third decade of the 21st century, Alphabet Inc. has tapped into relics dating to the 1980s: video games.

Internet

Web surfing that feels instantaneous, even though it's not

If the coronavirus pandemic drove your life online, you've probably been there: Maybe you're using video chat to get work done or connect with far-flung friends. No matter how much bandwidth you have, the lag between one ...

Engineering

Facebook engineers announce development of Time Cards

A pair of Facebook engineers have announced the development of Time Cards—PCIe cards that can be used in x86 architecture machines to serve as a timekeeping device. In their announcement on the Facebook Engineering blog ...

Computer Sciences

Automating material-matching for movies and video games

Very few of us who play video games or watch computer-generated image-filled movies ever take the time to sit back and appreciate all the handiwork that make their graphics so thrilling and immersive.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.

The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a dedicated console controller might consist of only a button and a joystick. Another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button.[citation needed] Many modern computer games allow, or even require, the player to use a keyboard and mouse simultaneously.

Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. But other feedback may come via haptic peripherals, such as vibration force feedback.

This text uses material from Wikipedia, licensed under CC BY-SA