Business

Ubisoft investigates hack attempt

"Assassin's Creed" publisher Ubisoft said Tuesday it was investigating a suspected data security breach, in the latest cyberattack against a major actor in the video game industry.

Software

'Grand Theft Auto VI' trailer drops, flagging 2025 release

Millions of video game fans got their first glimpse Tuesday of "Grand Theft Auto VI", after a trailer landed on YouTube promising the first woman lead character and a 2025 release date for the latest installment of one of ...

Software

How video games are being used by foreign actors and extremists

Video games are easy to exploit, and are being used by actors ranging from IS and Hezbollah for recruitment, to Russia, who use it to spread propaganda during the ongoing invasion of Ukraine. This according to a new report ...

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device. However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large computers to small handheld devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.

The input device used to manipulate video games is called a game controller, and varies across platforms. For example, a dedicated console controller might consist of only a button and a joystick. Another may feature a dozen buttons and one or more joysticks. Early personal computer games often needed a keyboard for gameplay, or more commonly, required the user to buy a separate joystick with at least one button.[citation needed] Many modern computer games allow, or even require, the player to use a keyboard and mouse simultaneously.

Video games typically also use other ways of providing interaction and information to the player. Audio is almost universal, using sound reproduction devices, such as speakers and headphones. But other feedback may come via haptic peripherals, such as vibration force feedback.

This text uses material from Wikipedia, licensed under CC BY-SA