Consumer & Gadgets news

Consumer & Gadgets

Almost half of Australian adults have used generative AI

Almost half of Australian adults have used generative artificial intelligence (GAI), with most users reporting it improves how they do their jobs or study, according to new research by the Australian National University (ANU) ...

Consumer & Gadgets

Researchers develop core display technology that prevents image distortion even when stretched

Beyond bendable and foldable displays, the era of stretchable displays—whose screens can expand freely like rubber—is now emerging. KAIST researchers have developed a core technology that allows text, images and other on-screen ...

Consumer & Gadgets

ABC will trial using AI for journalism. What are the risks and benefits?

Earlier today, the ABC flagged a shift in its position on generative artificial intelligence (AI) use in its news production. Despite previous caution, a recent deal with U.S. tech company Anthropic has opened the door for ...

Consumer & Gadgets

AI as a listening ear: Helpful or risky?

More and more people are turning to AI when they feel stressed or worried. Researchers at Leiden University studied how and why people use chatbots for emotional support. Their conclusion: AI meets a real need, but also raises ...

Consumer & Gadgets

AI-powered social media can subtly manipulate opinion at scale

AI tools used to generate, edit or contextualize social media posts can introduce hidden biases that spread through online networks and shape public opinion, according to new research from the Oxford Internet Institute (OII) ...

Internet

Digital barriers make visitors of Dutch websites stumble

Despite European legislation, many commercial websites still fall short when it comes to meeting the WCAG accessibility standard, Dante Göbbels has found. Göbbels investigated the barriers website visitors encounter, including ...

Consumer & Gadgets

Sony discontinues Japan sales of robot puppy 'aibo'

Sony is halting sales of its robotic puppy "aibo" in Japan, the company said, eight years after the latest model of its interactive android pet became an instant hit.

Consumer & Gadgets

Tracking what consumers think before they buy

Manufacturers have traditionally relied on sales figures to understand where they stand with consumers, but by the time those numbers arrive, consumers' buying decisions have already been made. A study co-authored by UC Riverside ...

Consumer & Gadgets

Instagram users prefer harmonious colors in brand content

Brands seeking attention on social media outlets such as Instagram may benefit from keeping the colors in their posts visually consistent, according to research published in the International Journal of Mobile Communications.

Consumer & Gadgets

How can people hand over packages comfortably to delivery robots?

A research team from the Cognitive Neurotechnology Unit and the Visual Perception and Cognition Laboratory, Department of Computer Science and Engineering at Toyohashi University of Technology, investigated human behavior ...

Consumer & Gadgets

'Western tech dominance fading' at Lisbon's Web Summit

Global tech leaders will pack Lisbon's annual Web Summit from Tuesday to talk Artificial Intelligence, robots and startups—all under the shadow of tensions over cutting-edge tech and the natural resources needed to build ...

Consumer & Gadgets

Sweat-powered sticker turns your drinking cup into a health sensor

A team of engineers at the University of California San Diego has developed an electronic sticker that can monitor a person's vitamin C levels using the sweat from their fingertips—no blood draws, lab visits or batteries ...

Consumer & Gadgets

Google, Epic Games settle long legal fight over app store

Google and Epic Games Inc., maker of the popular Fortnite game, reached a settlement in their five-year antitrust fight over how developers distribute and monetize apps on Android phones, according to a court filing.