Consumer & Gadgets news

Consumer & Gadgets

Seven advances in technology that we're likely to see in 2025

In the grand scheme of things, 45 years is not a long time. Back in 1980, it would take me three weeks to run a computer program, written in the programming language Cobol, that worked using punched cards. Each card represented ...

Consumer & Gadgets

EU universal charger rules come into force

EU rules requiring all new smartphones, tablets and cameras to use the same charger came into force on Saturday, in a change Brussels said will cut costs and waste.

Consumer & Gadgets

Bias in AI amplifies our own biases, finds study

Artificial intelligence (AI) systems tend to take on human biases and amplify them, causing people who use that AI to become more biased themselves, finds a new study by UCL researchers.

Consumer & Gadgets

Study reveals AI chatbots can detect race, but racial bias reduces response empathy

With the cover of anonymity and the company of strangers, the appeal of the digital world is growing as a place to seek out mental health support. This phenomenon is buoyed by the fact that more than 150 million people in ...

Consumer & Gadgets

New tool makes micro:bit programming portable for young learners

A new coding tool will help make it easier for children to portably program a popular educational micro-computer on the fly. Researchers from Lancaster University's School of Computing and Communications working in partnership ...

Consumer & Gadgets

PlayStation: Fun facts to know as Sony's console turns 30

Since 1994, PlayStation's five consoles have changed video game history. From the development of the controller to scuffles at stores to Saddam Hussein's military, here are five interesting things to know:

Consumer & Gadgets

The metaverse lets audiences watch sports in a new way

Virtual reality and the metaverse are setting the stage for new ways to watch sporting events. A new study from the University of Georgia suggests that users value the unique virtual interactions with others offered by digital ...

Consumer & Gadgets

Digital avatars to reshape shopping in the metaverse

Within the next decade, Australia's retail sector could see a major overhaul, with companies taking up space in the metaverse to create brand awareness and to provide shoppers with a novel purchasing experience, according ...

Consumer & Gadgets

Everyday routines as the key to logging in to smart homes

Smart homes are intended to make life easier, but logging into individual devices is often still an onerous task. Researchers from ETH Zurich have investigated how everyday routines could be used for secure and user-friendly ...

Consumer & Gadgets

Nintendo courts non-gamers in 'about-turn' strategy

Once confined to rectangular screens, chirpy plumber Mario and pointy-eared Princess Zelda are popping up in theme parks and toy stores as Nintendo goes all out to win non-gamer fans.

Consumer & Gadgets

Report reveals future of television consumption in the UK

Around 95% of UK households will be able to watch television over the internet by 2040, new research has revealed. The national proliferation of fast broadband and smart TVs, and the allure of subscription-based services ...