Consumer & Gadgets news

Consumer & Gadgets

A new generation is reviving the iPod for distraction-free listening

Remember the iPod? It's making a quiet comeback. Four years after Apple killed off its digital music player, secondhand sales are surging. It's fueled in part by young people interested not just in its retro looks but a desire ...

Consumer & Gadgets

Deep-tech company develops high-precision passive eye-tracking technology for smart contact lenses

XPANCEO, a deep-tech company developing smart contact lenses, has unveiled a passive eye-tracking system that achieves industry-level measurement precision using standard cameras. The system employs microscopic patterns embedded ...

Consumer & Gadgets

Samsung is discontinuing its texting app, tells impacted users to switch to Google Messages

Samsung is saying goodbye its namesake texting app, at least for United States customers.

Consumer & Gadgets

Neuroscience explains why teens are so vulnerable to Big Tech social media platforms

In a landmark decision, a Los Angeles jury has found that social media company Meta and video streaming service YouTube harmed a young user with addictive design features that led to mental health distress, including body ...

Consumer & Gadgets

Do TV ads work? Ask smart TVs

Despite the hype about streaming services, traditional broadcast television still dominates advertising dollars. This year, advertisers will spend $139 billion on "linear" TV—where viewers watch programs at scheduled times—compared ...

Consumer & Gadgets

New app designed to improve conference experience

A new app developed by Yun Huang, associate professor in the School of Information Sciences at the University of Illinois Urbana-Champaign, aims to make navigating conferences less work and more fun, so that attendees can ...

Consumer & Gadgets

Apple at 50: Eight technology leaps that changed our world

In the early 1970s, the idea of an ordinary person owning a computer sounded absurd. Computers back then were more like aircraft carriers or nuclear power plants than household appliances—vast machines housed in data centers ...

Consumer & Gadgets

AI overly affirms users asking for personal advice, study finds

In a new study published in Science, Stanford computer scientists showed that artificial intelligence large language models are overly agreeable, or sycophantic, when users solicit advice on interpersonal dilemmas. Even when ...

Consumer & Gadgets

Asking AI to act like an expert can make it less reliable

To get the best out of AI, some users tell it to provide answers as if it were an expert. Others ask it to adopt a persona, such as a safety monitor, to guide its responses. However, this approach can sometimes hurt performance, ...

Consumer & Gadgets

LLMs and creativity: AI responses show less variety than human ones

Can using a large language model (LLM) make a person more creative? Prior work has shown that using LLMs can make creative outputs more homogeneous, but this homogenization could stem from the specific LLM used or from widespread ...

Internet

Dating app algorithms: What's love got to do with it?

Love is mysterious. You feel it in your chest, your knees, your soul. Love will put you on budget airplanes across the world, leave you hiding from your own phone after a sent text message or perhaps standing in the rain ...

Consumer & Gadgets

Digital avatars to reshape shopping in the metaverse

Within the next decade, Australia's retail sector could see a major overhaul, with companies taking up space in the metaverse to create brand awareness and to provide shoppers with a novel purchasing experience, according ...

Consumer & Gadgets

Everyday routines as the key to logging in to smart homes

Smart homes are intended to make life easier, but logging into individual devices is often still an onerous task. Researchers from ETH Zurich have investigated how everyday routines could be used for secure and user-friendly ...

Consumer & Gadgets

Nintendo courts non-gamers in 'about-turn' strategy

Once confined to rectangular screens, chirpy plumber Mario and pointy-eared Princess Zelda are popping up in theme parks and toy stores as Nintendo goes all out to win non-gamer fans.

Consumer & Gadgets

Report reveals future of television consumption in the UK

Around 95% of UK households will be able to watch television over the internet by 2040, new research has revealed. The national proliferation of fast broadband and smart TVs, and the allure of subscription-based services ...

Consumer & Gadgets

Invisible disabilities in social VR: To disclose or not?

Social virtual reality games and apps such as VRChat, AltspaceVR and Rec Room are immersive 3D experiences that let people with disabilities—both visible and invisible—try activities that might not be available to them in ...