Consumer & Gadgets news

Consumer & Gadgets

Adobe announces development of SLM that can run locally on a phone with no cloud connection

A small team of AI researchers at Adobe Inc., working with a colleague from Auburn University and another from Georgia Tech, has developed a small language model (SLM) that they claim can be run locally on a smart phone with ...

Consumer & Gadgets

Study finds link between avatar gender and game play behavior

The gender of avatars in action role-playing games could affect how people play, according to new research from Nottingham Trent University (NTU).

Consumer & Gadgets

Engineers transform smartphones into instruments for studying space

That ordinary smartphone in your pocket could be a powerful tool for investigating outer space. In a new study, researchers at Google and CU Boulder have transformed millions of Android phones across the globe into a fleet ...

Consumer & Gadgets

A new generation of AI-enabled tools for accessible, personalized media experiences

Scientists from the University of Surrey are teaching artificial intelligence models to re-light different body types and clothing without the need for 3D modeling. This may have a positive impact on the film, television ...

Consumer & Gadgets

Digital avatars to reshape shopping in the metaverse

Within the next decade, Australia's retail sector could see a major overhaul, with companies taking up space in the metaverse to create brand awareness and to provide shoppers with a novel purchasing experience, according ...

Consumer & Gadgets

Everyday routines as the key to logging in to smart homes

Smart homes are intended to make life easier, but logging into individual devices is often still an onerous task. Researchers from ETH Zurich have investigated how everyday routines could be used for secure and user-friendly ...

Consumer & Gadgets

Nintendo courts non-gamers in 'about-turn' strategy

Once confined to rectangular screens, chirpy plumber Mario and pointy-eared Princess Zelda are popping up in theme parks and toy stores as Nintendo goes all out to win non-gamer fans.

Consumer & Gadgets

Report reveals future of television consumption in the UK

Around 95% of UK households will be able to watch television over the internet by 2040, new research has revealed. The national proliferation of fast broadband and smart TVs, and the allure of subscription-based services ...

Consumer & Gadgets

Invisible disabilities in social VR: To disclose or not?

Social virtual reality games and apps such as VRChat, AltspaceVR and Rec Room are immersive 3D experiences that let people with disabilities—both visible and invisible—try activities that might not be available to them ...