Software

Internet game Fortnite back with a new chapter

Fans of internet gaming sensation Fortnite rejoiced Tuesday as a new chapter began, freeing them from staring at a black hole that marked the end of the last one.

Software

Team creates interactive, multisensory VR game

A team of researchers and developers from the Keio-NUS CUTE (Connective Ubiquitous Technology for Embodiments) Center at the National University of Singapore (NUS) has developed a novel mixed virtual reality game to bring ...

Business

Google yanks Hong Kong protester role-playing app

Google on Thursday removed from its online marketplace a mobile game that let people play as a Hong Kong protester, saying it violated a policy against cashing in on conflicts.

Consumer & Gadgets

Sony's PlayStation 5 launch set for late 2020

Sony said Tuesday its next-generation PlayStation 5 console, with new immersive features giving players the tactile experience of virtual worlds, would launch for the 2020 holiday season.

Software

Composition for video gaming draws on tradition and tech

The product of hundreds of years of musical and storytelling tradition married to computer technology, video game music has gone from a technological curio to something vitally creative. Next week in Melbourne, some of the ...

Software

Fortnite's move to bots: How will it impact human players?

In a recent move, Fortnite makers announced they are adding in computer-controlled characters in order to level the playing field amongst opponents. Up until now, the game has always paired gamers with other real gamers all ...

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Game

A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mah-jongg solitaire).

Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational or psychological role. According to Chris Crawford, the requirement for player interaction puts activities such as jigsaw puzzles and solitaire "games" into the category of puzzles rather than games.

Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.

This text uses material from Wikipedia, licensed under CC BY-SA